Context: a rpg-like game with pixel graphics. A forest. Trees block one tile from movement, but visually cover multiple tiles "above" where the root of the tree is.

How strange/weird/absurd would it look if this pixellated forest slowly rotated 90°, keeping the sprites more or less in place in relation to their roots, but moving the overall position to make it look like a rotated view of the same forest?

@zatnosk woaah I think that would look really cool and then you add moving shadows from the clouds above

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